Following the tradition of making an opinion thread regarding new maps that come out for HnS, I thought I would create one about the newest maps up to date, Hotel California, which is essentially a remake of Hotel map, and Oasis. My thoughts about HC 1) Pots are as unnecessary as they are in CS_Office. (Or in other words, being a pot does not make you less obvious). 2) I dont really get the trend, that is when map creators are trying to increase the amount of spots by putting holes in the ground, and allowing pots to be selected. That just allowes smart hiders to extend their range which is pretty annoying. 3) Leaves and Spruce Planks are the best blocks for this map, simply because there is a ton of leaf block piles, and with Planks you can blend in with any table there is. Differences from the original Hotel (besides the block variation): 1) Suite room is blocked off, so is the corridor to it. 2) Parkour "shelf" spots throughout the map. 3) You can not get killed by the first seeker during warm-up period. 4) You can still hide near the restaurant part (Experienced players know what I am talking about), only as a leaf block though. 5) You can hide in cauldrons as a pot, so you would better use F3+B to find those. Also, there is one toilet cubicle which can become a trap if you are not looking. (I think it is a bug) My thoughts about Oasis: 1) Has a Space-ish vibe for me, with all those block piles and outside area. 2) Has an OP parkour spot, getting to which is significantly easier on 1.9+ than on 1.8 (still it is incredibly hard not to get knocked off). I feel like it is as OP as the roof spot on Bora Bora. 3) Has also pots - each of the last 5-6 maps have as well, I feel like it is a vain measure to increase seeking difficulty. 4) You can suicide before the seeker is released. (Not saying how, try to find out on your own) 5) Has a bunch of troll spots, that being top of market stands (and more). There is a magenta one which is the most effective for that. Just like with pistons on CS_Office, you can become a solid pot behind a block on it, and knock seekers off. Overall, HC exceeds Oasis in terms of difficulty, in my opinion. What are your opinions on these maps?