Death Run Eruption

Discussion in 'Map Submission' started by MiaRqse, Jul 5, 2018.

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Should this map be added?

  1. Yes, I love the map.

    73.3%
  2. No, I think it could use some work. (Please comment below)

    26.7%
  3. No, I don't think it should be added. (Please tell us why)

    0 vote(s)
    0.0%
  1. Mwia

    Mwia Famous Ultimate Member

    Joined:
    Dec 28, 2016
    Messages:
    40
    Ratings:
    +797
    Eruption - by YaBoi8Bit and mwia

    Map Information:

    Average time without strafes: 1:15

    Number of checkpoints: 7

    Number of traps: 20

    Build time: Around a week

    Start:

    Checkpoint 1: Volca-oh-no!

    Falling bridge

    Disappearing red block parkour

    Checkpoint 2: Don’t look back!

    Ignited logs

    Falling stairs

    Speed boost jump + instant wall

    Air snake

    Checkpoint 3: Road through ruin

    Double fire snake (overlapping slightly)

    TNT push

    Disappearing vines

    + Another set of vines with a separate button

    Checkpoint 4: The floor is lava!

    Disappearing ladders

    TNT trap

    Checkpoint 5: Droppin’ flames!

    Invisible bridge

    Slime jump + arrow dispensers

    Checkpoint 6: Hot but not bothered!

    Fire carpets

    TNT push down to the bottom level

    Falling bridge

    Checkpoint 7: A real barn burner!

    Slime jump

    Air snake

    Disappearing trapdoors to reveal water

    Shaders:
    https://imgur.com/gallery/RVeSflH

    Without shaders: https://imgur.com/gallery/CUuUN5T

    Runner Lane:



    Death Lane:



    Helpers: @JustKiwi (Tree enthusiast) @Sxmi & @LichtClark

    Testers: @Spintown @SleepyPqnda @peyman @xGeorge @Akitah @Find @KaZPro & @Sweanz

    Please feel free to message me if you want to test the map!
    Also any Feedback would be greatly appreciated!


    [​IMG]
    [​IMG]

    [​IMG]



    #1
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  2. 8BitHero

    8BitHero NewBee

    Joined:
    Apr 12, 2018
    Messages:
    1
    Ratings:
    +1
    Best map I've ever seen innit
    #2
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  3. Spintown

    Spintown The Bees Knees

    Joined:
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    Has some pretty cool stuff in it, including new uses of old ideas. I don't really support maps that include traps you can go around though. So as long as you have the ladder detour on the first slime jump, and the 2nd one as well...I don't support this getting used.
    #3
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  4. sleepv

    sleepv Famous Ultimate Member

    Joined:
    Jul 7, 2016
    Messages:
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    +286
    I feel that the bits that are pure coal need a little more block variation, but asides from that, nice map!
    #4
  5. JustKiwi

    JustKiwi Talk of the Town Ultimate Member

    Joined:
    Jan 30, 2018
    Messages:
    21
    Ratings:
    +194
    Same as the Pqnda, Coal bits need more variation I've already said what you could use to make it look better c: (Stop being stubborn)
    #5
  6. Magiiiix

    Magiiiix Talk of the Town Ultimate Member

    Joined:
    Jul 3, 2017
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    +476
    I really like the overall concept of this map and that it would be a lovely addition to DR! Well done on the map and good luck! :D
    #6
  7. sleepv

    sleepv Famous Ultimate Member

    Joined:
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    im pqnda yes =D
    #7
  8. Docilus

    Docilus Talk of the Town Emerald Member

    Joined:
    Apr 17, 2017
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    The theme you are working with is great, and the direction you are taking is unlike what I normally see whenever people attempt Pompeii.

    More often than not, one has better options than splattering myriad blocks together and calling it terrain. Experiment with biome-shading and see where that takes you. Of course, this particular critique is a stylistic one, thus purely subjective.

    You ought to vary the shape and size of your trees. All I can see is consistent copy/paste, which does not make for a very impressive map.

    The structures you are making could badly use some depth! Try pushing the walls in one block and “outlining” the walls with some block. This is only one of the many ways you can add depth to buildings.

    A lot of the gameplay tropes you are using is very unique, and I hope you continue working on this map and perfecting it. Best of luck.
    #8
  9. DankMemeHannah

    DankMemeHannah Talk of the Town Ultimate Member

    Joined:
    Feb 3, 2018
    Messages:
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    Ratings:
    +54
    I love this map! The theme is cool and consistent. I do think the background is a little dark and it may be hard for some players to see. I hope to play your map soon!
    #9
  10. LichtClark

    LichtClark Honey Maker

    Joined:
    Nov 18, 2016
    Messages:
    15
    Ratings:
    +38
    The theme and the look of the map seams pretty neat and you have a good orientation as runner and deathrole.
    I like how you also gone in details with the structures and for example the inner livings and hit the topic good.
    Like many others, I want you to be more detailed on the landscape and getting a little bit more variation in it.
    I would like to see your map in a tournament.
    good Luck!
    #10
  11. Heccin

    Heccin Talk of the Town Ultimate Member

    Joined:
    Apr 15, 2017
    Messages:
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    +109
    Hey there!

    This map has a really good theme, and a super good variation of traps and ideas, so good job! ;)

    However, I do have a couple of things that you could improve:

    - The block variation inside the volcano could be improved, just by adding some more darker blocks as well as coal!

    - The grass and sand section when you come out of the volcano clashes a little bit in my opinion, I don’t know if it’s just a preference thing but the amount of sand and grass is a little too much, maybe try adding some ruins such as houses, and adding a couple more blocks to liven it up and even it out a little!

    Those were the two things that really stood out to me, but otherwise, great map! With a tiny bit of work it could easily be added to the server! Good luck! :D

    - Jasmine
    #11
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  12. justHarru

    justHarru Talk of the Town

    Joined:
    Dec 30, 2015
    Messages:
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    Has some definite interesting ideas here and could see this added with a little bit more work.
    but the bit with sea lantern/barrier parkour over lava seems really un-necessary. it exists over water currently, as the lanters can be hidden underwater and act as a great way to get people to question their perceptives and work out where to jump to, and can be hidden easily. It makes sense doing this.
    Over lava, where the lanterns are on ground level and the parkour is just one block above seems really bad and could easily be fixed with standard parkour. That's my main criticism. The rest actually looks pretty nice!
    #12
  13. SkillzRequired

    SkillzRequired Regular Bee

    Joined:
    Aug 11, 2018
    Messages:
    6
    Ratings:
    +3
    OMG
    I LOVE the volcano
    i realy hope this gets added soon because i want to play it
    can u make more?
    #13
  14. beecca

    beecca Famous Ultimate Member

    Joined:
    May 4, 2016
    Messages:
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    Ratings:
    +660
    I really like this map gj bb!
    The only issue i see is there is sooo much lava, and some players don't always have the best computers or laptops, as lava makes you lag a heck ton so i suggest maybe replacing some of it with glass in like a lava pattern and things like that c: otherwise I'd love to see it be added and great job! c:
    #14
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